Informatics, education and people with disabilities : a ludic tool for people with autism
DOI:
https://doi.org/10.5377/entorno.v0i65.6049Keywords:
Autism - Research, Information Technology, Technological innovations, People with developmental disabilities, Disabled students, Special education, Educational games.Abstract
The use of technology in different areas of our everyday life is becoming essential since these tools help us to perform our activities in a better way, and education is one of the areas which requires a considerable investment of time.
Education is a hard task in itself since each one of us learns in different ways. Then, when the one to be taught has a special attention capacity over what he or she performs, as is the case of autism or any other that requires special attention, this task becomes more complicated.
The objective of this article is to show the design of a prototype for a ludic tool that allows students (in this case, students with autism), to improve the teachinglearning process.
Entorno, june 2018, issue 65: 77-81
Downloads
790
Downloads
Published
How to Cite
Issue
Section
License
© Entorno
It is required that the authors transfer the right of re-production of their articles to the Entorno Journal