Games and Culture os Peace: teaching strategies for Global Citizenship Education
DOI:
https://doi.org/10.5377/rlpc.v6i11.18956Keywords:
Culture of Peace, digital games, education, global citizenship, teaching strategiesAbstract
This study explores how digital games can be used as teaching strategies to promote a Culture of Peace and Global Citizenship Education. Using a qualitative approach based on a literature review and systematic review, with the Methodi Ordinatio, the study analyzes the main academic discussions on the subject. The results indicate that digital games provide immersive experiences that raise awareness of global issues, encouraging critical thinking, empathy, and social engagement. Examples such as "PeaceMaker" and exergames demonstrate how these tools can simulate conflict scenarios, promote cultural interactions, and strengthen problem-solving skills. It is concluded that when designed with cultural sensitivity and aligned with the principles of Peace Education, digital games become powerful allies in the educational process, promoting active and engaging learning. Implementing game-based educational strategies can enrich the formation of global citizens committed to building a more just and peaceful society.
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