Convergence in 3D virtual enviroments using electronic boards like as strategy to support of virtual education - virtualized laboratories

Authors

  • Víctor Cuchillac Ingeniero en Electrónica por la Universidad Don Bosco. Maestro en Informática Aplicada en Redes por la Universidad Francisco Gavidia Investigador para el área de ingeniería y tecnología, ICTI-UFG

DOI:

https://doi.org/10.5377/ryr.v42i0.2826

Keywords:

3D environments, Arduino, Unity 3D, video games, virtual education

Abstract

This article is the result of design and testing of a model that allows virtualization of laboratories for physical or robotics areas to support careers online. The model has two settings, first consisting of an ecosystem where all resources are online, while the second includes integration of an inexpensive electronic card like as PC interface between the student and the physical variables or sensors.

Realidad y Reflexión Año 15, N° 42, 2015; 168-187

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Published

2016-09-17

How to Cite

Cuchillac, V. (2016). Convergence in 3D virtual enviroments using electronic boards like as strategy to support of virtual education - virtualized laboratories. Reality and Reflection, 42, 168–187. https://doi.org/10.5377/ryr.v42i0.2826